Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 21-10-2008 , 06:54 AM
Registered User
Join Date: Oct 2008
Posts: 2

help me

Hello to everyone!!! I m new in your company and really I need your help. Also I m new in Maya 2008. That i would like to ask you guys is, how can i move all the leg with one "nurb" because now i moved my character's joints "joint by joint".For the accuracy I want it to use it in legs..For example i saw some tutorials who had one think in front to the knee and from that can control all the leg. How can I do that?
Thank you user added image

# 2 21-10-2008 , 06:57 AM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
Look for a tutorial about an IK leg setup, the knee control your talking about is called a pole vector constraint.

# 3 21-10-2008 , 07:06 AM
Registered User
Join Date: Oct 2008
Posts: 2
yeah man :attn: thanx!!! I found some tutorials in you tube if you know other sites with tutorials, can you please sent me some.
Thanx again user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off