Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 28-04-2003 , 09:21 PM
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Another dragon - by noob

Hello!

Lately I've been working on a dragon model. Since I am still total NOOB, I really like how's it going, but i've got few problems. As you can see from screenshots belowe, when I make a model, and it's not smoothed, everything is OK. But when I smoothed it (polygons->smooth), there are strange shadows there. Since I'm a noob, I really don't know what could be wrong. So I would really apriciate any help with it.
And, of couse, any comments are welcomed!user added image

Belowe you have some screenshots.

Cheers

# 2 28-04-2003 , 09:22 PM
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2. pic:

# 3 28-04-2003 , 09:23 PM
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3. pic:

# 4 28-04-2003 , 09:25 PM
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and last one. Sorry for size of these pics:

# 5 28-04-2003 , 09:52 PM
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Very cool Zocky - not noob at all user added image

Isn't the shadows just because you need to put some light in the scene before rendering? Maybe someone know what it is better than me.

Btw, can we see a close up of the head??

Keep it up dude!


Kühl
# 6 28-04-2003 , 10:17 PM
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Hey Zocky...

Good job there user added image And hell! its scarier than mine. lol

And yes, I would like to see a closeup of the head too.


~nspiratn
# 7 29-04-2003 , 07:55 AM
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Tnx, everyone!

OK, here is head - close up, but as you see, I have to work a lot on it. I just started to create a nose user added image

# 8 29-04-2003 , 08:03 AM
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damn....I forgot to attach pic. Here it is :

# 9 29-04-2003 , 09:48 AM
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looks good!
Add some simple lighting and it should bring out the model more! Then we can really dig into helping you fix anything! Great start though! Keep it up!


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# 10 29-04-2003 , 04:38 PM
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Tnx for comments!
I need to read some more tutorials about lighting, before I add it to the scene. Heh, there is so much to learn.....but that 's the thing I like the most....you can always be better....

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