Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 03-01-2006 , 01:25 PM
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Jan/Feb - Norm - T1ckL35

Hi all,

I'm thinking of modelling a polar bears head (reminds me of the dissertation I wrote on them at uni).
I'm going to start with the base skull to get a generic head shape and then model over it with the skin/muscle layer.
If anybody finds any good top/front ortho photos/drawings of a polar bear skull then post the link up (I already have the side and a poor top shot) user added image

The biggest challenge will be the fur and the final lighting/rendering shots so here's hoping 2 months is long enough user added image

Good luck all!


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net

Last edited by t1ck135; 03-01-2006 at 01:27 PM.
# 2 03-01-2006 , 10:38 PM
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Best of luck, Mr.Tickle - will be good to be sparring polygons with you again on this challenge.

Out of interest, which degree did you do to end up doing a dissertation on polar bears?

# 3 04-01-2006 , 10:03 AM
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Good luck to you too fallenswordsman user added image

I did biological imaging at uni (half art, half hardcore biology). A bit bizarre but it was good to have a varied course and it was never boring.
The final dissertation went alongside a macromedia director program on bear evolution (which I no longer have user added image ) hence the interest in 3D'ing a bear user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 4 04-01-2006 , 08:12 PM
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Join Date: May 2004
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Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 5 04-01-2006 , 08:38 PM
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Join Date: May 2004
Location: UK
Posts: 1,991


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 6 04-01-2006 , 11:01 PM
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Man I can't see your pictures again user added image Why don't you set up a web site with Sitesled.com its free.

Cheers
Paul

# 7 05-01-2006 , 12:51 PM
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There shouldnt be any problems with this host (I use it at work for a very high bandwidth usage website with no problems)

Can you see https://www.flash-fx.net BMS?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 8 05-01-2006 , 03:28 PM
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fraid I'm not seeing them either. I can go to that link you posted, however.

# 9 05-01-2006 , 03:33 PM
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looks like a good start.. I can see your images fine btw..

peace,

mayafreak3

user added image

# 10 05-01-2006 , 05:37 PM
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just removed a .htaccess file from the folder with the images (just in case it was restricting access) but other than that I have no idea why the images would show for some and not for others. I also use IE and Firefox and it works in both for me.

Anyways, just a quick update, a slight modification to the skull and the addition of a basic jaw. Think I'm going to work up the teeth to a high level straight away and then I can move on to modelling the overall head shape user added image

p.s, if you wonder why I'm modelling the skull first then its because I wanted the head proportions to be right and didnt want reference shots to obscure the shape with too much fur user added image

https://www.flash-fx.net/3D/images/polarbear/skull2a.jpg

https://www.flash-fx.net/3D/images/polarbear/skull2b.jpg


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 11 05-01-2006 , 06:11 PM
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can see them now. user added image Looking forward to seeing how it goes.

# 12 06-01-2006 , 05:32 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 13 06-01-2006 , 06:08 PM
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yo

yo all wos just wondering how is the compatition judged?
Im a noob to maya and obviously some of these guys arnt but is it based on skill used or just how cool the final render looks?
So say if i picked a really cool animal but made the final render really cool but there wosnt neccessarily that much skill used e.g. no fur or complex textures etc, would i get marked down for it.
Thanks

# 14 06-01-2006 , 08:39 PM
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Hi JHubbard,
Have a look at the rules in the challenge rules and guidelines thread in this forum (sticky at the top of these threads).
Ask some questions in that thread and you may get some help but as with most competitions - you dont know what each judge wants. You can try and second guess but learning new skills is the main goal (and $400 would be a nice extra user added image ).
Good luck if you enter user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 15 06-01-2006 , 10:48 PM
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I CAN SEE THEM NOW :attn:

Great progress man.

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