Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 06-11-2002 , 05:27 PM
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THought that if it was white it would show the geometry better. Let me know what you think, I think the colors really take away from it. Grr.... let me knwo if you have any ideas. THanks Brian

# 17 06-11-2002 , 06:05 PM
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Damn... thats lookin really cool! Great detail.


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# 18 06-11-2002 , 07:20 PM
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Driver (FINNALLY!!)

Thought that this would be really funny. Let me know what you think, The original model was made my my friend Kurt Wood, I added the bones skin weights, and now I am adding glasses and a hat let me know what you think, I will post more when I get a chance. THanks,
Brian

# 19 06-11-2002 , 07:51 PM
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hilarious user added image

he looks like a teenage-rebel-mutant-E.T. user added image


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# 20 06-11-2002 , 08:11 PM
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Ha thats funny, I have some really good sound effects of him screaming, so you can hear him scream as he flys by. Here he is on the bike

# 21 06-11-2002 , 08:12 PM
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I am going to make him hunched over and stuff, but I still need to work on my skin weights some more before i can do that. THanks,
Brian

# 22 06-11-2002 , 08:18 PM
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LoL! That clip will be hilarious! I can imagine that!

# 23 06-11-2002 , 09:04 PM
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Here is a new update on the engine, with air filters.

# 24 06-11-2002 , 10:20 PM
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Last one today, I really need your help let me know if it is better or worse with the coil overs, looks kind of bulky to me, I am just about to say this model os complete.
Thanks Brian

# 25 07-11-2002 , 01:40 AM
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I´d say it does look a bit bulky, takes out all the fly-ability look it had ... however if you feel comfortable with it, then let it then. It´s actually a great piece of work so it shouldn´t matter that much anymore. (Besides you always need some coil on the landing gear right? or is it hidraulics? LOL I don´t know!)

# 26 07-11-2002 , 01:53 AM
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how do you render like the last image?


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# 27 07-11-2002 , 03:42 AM
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GI_Joe

GI _Joe all the way. But then again I am using a dual 2.4 athalon System. So it renders rather fast. On my single P4 1.4g it renders alot slower because there are so many poly's. I am thinking about taking off the landing gear, and I might replace it with some type of Hovercraft system.
Thanks for all of your replies.
brian :banana:

# 28 07-11-2002 , 01:40 PM
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Well, I don't like the look of the coil overs either. Let me know if this is a good idea or not, I will add more detail for the final model, but this was just a test to get your input, but what if I had adjustable "hover" engines on the side and bottom, that can fold up. Let me know what you think thanks,
Brian

# 29 07-11-2002 , 02:30 PM
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Hmm... how the hover fans are going to work...


Can't attach a zip some kind of fatal error within the site... Its 1.5 mB

# 30 07-11-2002 , 03:21 PM
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Well, here is the latest, I went ahead and remodeled all of the structure or support that holds on the editional fans/motors. Let me know what you think thanks,
Brian
Once I get this aspect of the model completed, I am going to work on the details, and finnaly start the animation.

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