This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
The detail in the nose is done using my master modelling techniques, but its my little secret.
As far as game engines go, if you have a dual 3ghz pentium with a 9800 ultra graphics card, you might can run at 12 frames per second. But it takes a lot to create beauty.
I tried your tutorial but it's just too complex. Damn your skills!
I think I shall never model anything again, that is so, so beautiful. It says so many things and for me embodies that whole person trapped in their own tiny square world fear, we all have.
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