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Old 20-05-2003, 11:08 PM   #16
mshoward82
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Alright, I'm trying to make the gray parts here into an aluminum texture. The texture i got didn't look anything like aluminum to me. It's supposed to have long stretched out strands. Long lines kinda. I increased the size in one direction which gave me the look i wanted, but it only applied that texture toabout 1/4 of the cylinder.

Is there a way to get that texture applied evenly around the entire cylinder?

Here's it untextured.
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Old 22-05-2003, 09:45 PM   #17
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I'm working on the glass part.

Here's the glass texture i'm gonna use.
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Old 22-05-2003, 09:54 PM   #18
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looks pretty nice, but I can't tell yet what its going to look like finnished! Nice modeling and lighting,
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Old 22-05-2003, 10:22 PM   #19
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Yeah, it's kida confusing if you don't work around this all day long.

It's just a machine part from work.

Once i do animation, you'll understand.
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