Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 06-08-2003 , 03:29 PM
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cool man....everything is looking awesome!!
how did you model that candlestick...is it a nonlinear deformer?


- TwEeK
# 17 06-08-2003 , 03:31 PM
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Thats a nice Jacobs Ladder you've got there, how did you make the electrical arc there?


# 18 06-08-2003 , 03:32 PM
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Yea, quite a few deformers actually.


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# 19 06-08-2003 , 03:35 PM
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how are these for some vents. They are far from done, but they look alright.

I am using maya unlimited, so the electric arcs are just lightning effects.

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# 20 06-08-2003 , 04:01 PM
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I just started on the actual lab. The glow on the lights is too much, and Im also going to give them covers and have them hung from the ceiling a little bit.

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# 21 06-08-2003 , 04:03 PM
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cool....i like the floor texture


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# 22 06-08-2003 , 04:14 PM
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Thanks man.


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# 23 06-08-2003 , 04:20 PM
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Looking good there! I really like the design of the thing with the dials!

I think the floor might be tad too shiny. To make the edges of your dials and workbench more smooth have you tried upping the divisions in the primitives?

# 24 06-08-2003 , 04:35 PM
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Yea, I will fix the bench. I have already smoothed the dials. I didnt think it necessary to post a pic. Im through working on this for today I think.


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# 25 08-08-2003 , 06:51 PM
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Ok, I think Im out for this month. I regretfully lost interest in my lab, and I want to pursue something else. Sorry guys.user added image


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