Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 17-09-2003 , 05:05 PM
Witchy's Avatar
Subscriber
Join Date: Feb 2003
Posts: 1,254
Good stuff, I like the weapon texture.

# 32 17-09-2003 , 09:54 PM
traveler's Avatar
Registered User
Join Date: Jan 2003
Posts: 214
Hey,Loking awesome m8


www.cgmaya.tk
# 33 17-09-2003 , 10:27 PM
[icarus_uk]'s Avatar
Registered User
Join Date: Mar 2003
Location: Too near the sun
Posts: 501
I have a inkling that the size of texture on the tower, the concrete chipped texture, might be a big big. Looking at the scale of it all, it looks like the crumbly hole parts in the concrete might be big enough to put your head in. Perhaps altering the scale of the texture?


# 34 17-09-2003 , 11:04 PM
HappyLemon's Avatar
Subscriber
Join Date: Jul 2003
Location: Victoria, BC. Canada
Posts: 121
Oh...hmmm...maybe they were the big holes that the enemies shot during attacks....? user added image or maybe I should model some birds nesting in them....

True, true, it will be on my to do list! (The rescaling I mean).

# 35 19-09-2003 , 07:11 AM
HappyLemon's Avatar
Subscriber
Join Date: Jul 2003
Location: Victoria, BC. Canada
Posts: 121
Me lovely pipes!user added image

Attached Thumbnails
# 36 19-09-2003 , 12:19 PM
TheGreenGiant's Avatar
Subscriber
Join Date: Jul 2003
Posts: 109
HappyLemon, you are so totally improving - from noobie challenger to this! This is really nice (glad to see the horrible Maya watermarks are gone now). Can't wait to see more, what you have here is outstanding.

Cheers! user added image

# 37 19-09-2003 , 02:53 PM
orgeeizm's Avatar
Registered User
Join Date: Mar 2003
Location: union city, ca
Posts: 390
wow. youre scene is going really well. i especially like the textures for the pipes, theyre perfect for it. good job homie user added image


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
# 38 19-09-2003 , 08:36 PM
HappyLemon's Avatar
Subscriber
Join Date: Jul 2003
Location: Victoria, BC. Canada
Posts: 121
I would have improved even faster if I have Orgeeism's organized learning plan.... It's a shame that I've been playing with Maya since May or June, and only last week I found out there is something called "UV maps" and what it looks like.... I went "Ohhh... that's what it is!" and desperatly trying to catch up.

TGG, dashing looking award you got there! Not doing it this month afterall?

# 39 20-09-2003 , 09:26 AM
HappyLemon's Avatar
Subscriber
Join Date: Jul 2003
Location: Victoria, BC. Canada
Posts: 121
A still partially textured building, and a gratuitous sky ( to get people into the right mood for the game!) user added image The poly count is about 25k triangles.

Attached Thumbnails
# 40 20-09-2003 , 03:39 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
hey, it's really coming along!

# 41 20-09-2003 , 08:30 PM
orgeeizm's Avatar
Registered User
Join Date: Mar 2003
Location: union city, ca
Posts: 390
omg...that looks soo damn good. it looks like a level for Unreal 2...grrrrr..i need to texture!!


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
# 42 20-09-2003 , 09:37 PM
Chris_H's Avatar
Subscriber
Join Date: Sep 2003
Location: Sheffield, uk
Posts: 246
Very impressive user added image

# 43 21-09-2003 , 12:27 AM
plugzplay's Avatar
Registered User
Join Date: Feb 2003
Posts: 56
i think am gonna back off hehehe really neat dude!!! u should be on the normal


cyaah!!
# 44 21-09-2003 , 02:51 AM
HappyLemon's Avatar
Subscriber
Join Date: Jul 2003
Location: Victoria, BC. Canada
Posts: 121
I think if I could manage to win twice more later on, then it will be reasonable to move on to normal, but with so many talented follow mayans you can never tell, I can only keep my fingers crossed. But I am very supprised about what I can do, even with so little maya knowledge. The learning never stops!

# 45 21-09-2003 , 08:43 PM
Scraggy_Dogg's Avatar
Subscriber
Join Date: Feb 2003
Location: Manchester U.K.
Posts: 252
Awesome work man!!! You have really done a lovely job of it all, but don't think Mike will want all the Terrain and Sky including in the shot, or maybe I have it wrong...?

Really Nice work guy, user added image

Scraggy

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads