Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 19-10-2003 , 10:32 PM
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Hmmm, maybe that's why I can't find these thing's. Where would I find the channel box?

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# 17 20-10-2003 , 12:57 AM
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On the right hand side - see attached screen, if you check one of those boxes you will see the channel box, layer editor, or I circled the one that will show a combination of the two.

As Fredrickkson says you might want to check out the basic documentation in Maya as it will help with that sort of thing (and save you writing ?!!! when someone tries to help out but doesn't give the answer you want straight away).

Mike mentioned where the channel box was in an answer to your question in your other thread btw.

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# 18 20-10-2003 , 01:08 AM
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Also, there's an option that you can check to open the Attribute Editor in a seperate window rather than take the place of the channel box. It's in the Preferences.

# 19 20-10-2003 , 08:20 AM
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Yet again I find myself saying thankyou to you guys. However there is bad news, I deleted the construction history so I have to re-make the eyes.

You live and learn

_LIVID

P.S. Of to read the basics as well.


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

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