Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-08-2003 , 11:24 PM
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How do you make realistic glass?

Haven't tried it, but would selecting white as the colour and turning up the transparency give me realistic glass ?

Do I have to ray trace to get glass rendered ?

Thanks.


da Champ
# 2 15-08-2003 , 11:30 PM
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Alex V. U. Strarup

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# 3 16-08-2003 , 12:09 AM
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Yeah, that's about right.

Maya comes with a whole host of glass shaders in the library. They are often a good place to start, and then tweak from there.

# 4 23-08-2003 , 11:35 AM
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Making Glass

Why does the sphere look like glass and the plane & cube dosent ?

I want to make a window with realistic glass.

How do I do that ?

Thanks.

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da Champ
# 5 25-08-2003 , 08:13 AM
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Flat Planes are notoriously harder to give good reflection maps to. Without a curviture on the surface, the reflection ends up assinging the same value to the entire plane.

I would recommend adding a very subtle bump map to the plane. Very subtle.

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