Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-02-2007 , 11:56 AM
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dog paw setup

I need some information on how to set up a dog paw. I have the skeleton set up I just cant seem to get past that. I know how to do a human foot however I can’t seem to get it to translate into this application.

I’ve looked around and the closest thing I can find is setting up the skeleton… done that. It seems that the tutorials I have in my bookmarks are offline as well so I’m a bit stuck.

Help!

Ryoku

(example image attatched, model and skeleton)

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# 2 04-02-2007 , 02:21 AM
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nothing? nobody? eh?

# 3 12-02-2007 , 11:50 PM
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for anyone interested I figured it out, I made a tutorial for it too and I'll be posting that with a video version for yee of the broadband perswasion. just need to widdle it down from the rather LARGE file size before anyone can make good use of it.

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