Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-06-2008 , 06:12 PM
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Can't move CV's

Hey guys,
I have a problem with my nurbs surfaces in Maya where i can't move the CV's. its really annoying, any ideas?
-Andy

EDIT:
I just discovered that this is only AFTER adding isoparms to the model so i can actually do something with it...


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Last edited by Joopson; 14-06-2008 at 06:17 PM.
# 2 14-06-2008 , 06:20 PM
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Andy can you be a little more specifc, is it just the CV's on the new isoparms you can't move or all the CV's on the surface ?




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# 3 14-06-2008 , 06:22 PM
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Sorry, haha.
Its all Cvs, Hulls, or any other editing method on the entire nurbs object after adding new isoparms. It lets me select them, but it allows for no movement.


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# 4 14-06-2008 , 06:39 PM
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Thats a new one on me and I can't recreate it ..sorry.




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# 5 14-06-2008 , 06:51 PM
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you could upload youre seen file and ill take a look

# 6 14-06-2008 , 07:02 PM
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Here is one for 2008, which is the version i am having the problem in.

I have never bothered to use Nurbs in this version before, I am more of a poly man, so if any Nurbs users have had the problem, please help.

Attached Files
File Type: mb nurbs_error_joopson.mb (60.3 KB, 182 views)

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# 7 14-06-2008 , 07:41 PM
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Works fine on my mac

therefore it must be your settings

im afraid i cant help you there, maybe someone else with more exsperiacne can use this info to help

# 8 14-06-2008 , 08:00 PM
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it must be a setting, but why would there be a setting to disable the modification of CVs only AFTER i add isoparms?



oh well, ill work around it. Polygons are MUCH more reliable


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# 9 14-06-2008 , 08:25 PM
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just reset settings/preferences in maya and everything should fix itself. Sometimes these things get hung up and the only solution is to reset settings. Or reaload a working backupuser added image


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# 10 15-06-2008 , 06:13 AM
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user added image control vertex works fine in my comp too..

# 11 15-06-2008 , 07:37 AM
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what alexanderh said.....

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