Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 76 19-09-2008 , 11:12 AM
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ok, slight update. The wall bump is probably a bit much, but Im not sure...
I added dirty glass to the window, and got a better wood for the floor...user added image



(and how could I forget: :angery: )

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# 77 19-09-2008 , 11:15 AM
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looking cool joopson. user added image

i might change the color or tone of the window frame - it's just looking a bit samey with the floor and the sewing table.

# 78 21-09-2008 , 01:07 AM
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only gripe is the strange gold lacing texture on the sewing machine... looks just slapped on because it definitely doesn't have a pattern or design that i recognize *shrug*

if you were looking for more accessories to clutter the desk i'd think about including thread scissors (one handed ovular design), a hem marker and a hem ruler, or even a simplicity sewing pattern.


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# 79 21-09-2008 , 02:35 AM
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[i]
if you were looking for more accessories to clutter the desk i'd think about including thread scissors (one handed ovular design), a hem marker and a hem ruler, or even a simplicity sewing pattern. [/B]

but would a person abandon it with lots of accessories?

# 80 21-09-2008 , 02:39 AM
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what reason is to abandon it for that reason or keep it for that reason?




that's a "Ch" pronounced as a "K"

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# 81 21-09-2008 , 02:48 AM
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Originally posted by Chirone
what reason is to abandon it for that reason or keep it for that reason?

user added image user added image

# 82 21-09-2008 , 01:04 PM
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...
but yeah, the gold detailing does look awful, but how would I go about fixing it?


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# 83 21-09-2008 , 01:17 PM
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you don't, that's one reason why it was abandoned :p




that's a "Ch" pronounced as a "K"

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# 84 21-09-2008 , 07:31 PM
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oh true, abandoned wouldn't have lots of clutter, just lots of cobwebs lol


well what's the UV snapshot of the sewing machine look like? and the texture (not on the machine, the actual file)? i would think you could do a google search for some actual lacing designs and then just copy/paste them onto the texture... the way it looks now someone just sprayed it with golden silly string. it's all over the place and doesn't form any actual flourishes.


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# 85 21-09-2008 , 07:34 PM
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# 86 25-09-2008 , 12:09 PM
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ok, so I am about done with this, and will work a bit more on the texture (gold parts) before posting the final on the 28th or 29th.
-Andy


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# 87 26-09-2008 , 01:10 AM
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ok, update on the gold stuffs.
the render looks way too washed out, but I don't know why.., any ideas?

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# 88 26-09-2008 , 02:10 AM
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and the window

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# 89 27-09-2008 , 07:13 AM
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Last edited by Joopson; 27-09-2008 at 07:18 AM.
# 90 27-09-2008 , 08:30 AM
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just over 6000? it looks like it would be more with that iron frame user added image

maybe i just don't plan my polys efficiently enough




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