Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-01-2007 , 08:22 AM
JosiahBrooks's Avatar
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Join Date: Dec 2006
Location: australia
Posts: 62

--Dragon too big for maya??

hey guys.

ive spent quite a while modelling this dragon for a project of mine, so i enlarged it to a size i like to work with for rigging and setting deformation settings, but the camera cuts off a large part of it when i zoom out, and permanently in the top view.

i know you might say 'make it smaller', but i know ive seen people work to larger than this scale without this problem.

any way to make the camera area larger or anything else to prevent this problem? plz help?

user added image

# 2 26-01-2007 , 08:36 AM
kbrown's Avatar
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Your camera has attributes called near and far clipping plane. Up the far clipping plane until you see everything you need.


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