Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-01-2003 , 02:11 AM
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Making an eye

Hi, it's me bothering again, my question is: How do you make eyeballs? I mean the iris more specificaly.


# 2 24-01-2003 , 02:39 AM
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One way to do it is to assign a ramp texture to a sphere and then assign a fractal texture to the iris color. Here's a tutorial that explains it all in detail. One thing this tut does that I don't however, is add a slightly larger secondary sphere to the first sphere for reflectivity purposes. https://www.3dlinks.com/tutorials/may...torial=EyeBall

# 3 24-01-2003 , 03:44 AM
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Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 4 24-01-2003 , 04:37 PM
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Thank u Guys.


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