thanks arran. Yeah I know I left that left part bare because there will be broken up concrete there. The box is one of those aluminum heating things, I forget what there called.Originally posted by arran
it's looking good - though the left bottom corner is maybe looking a little bare composition wise. also - what is the cube like thing around the pipe?
I see what your saying jsproog but I am modeling from a pic and thats the only pieces in view. If I knew more about it as you do I would add more. For now I will just go with what I have so I can start a new model. Thanks for the info though.Originally posted by jsprogg
Banksta, it's a start but I wouldn't say that the modeling phase is complete.
I have spent 20 years working in places like this as i'm a qualified heating and ventilation engineer and there are things missing from this room that just don't sell it as convincing.For example you have some sort of air handling unit or chilling unit on the floor but not a single pipe or cable attached to it.The round cylinder against the wall is either a clorifier or a boiler but again has only one pipe and no cables and there are no valves or gauges at all for control in this room.
These are just a few things that jump out at me straight away and I don't want to sound too critical so take this advise with a pinch of salt if you wish.
regards J.S.
When you maps what do mean Arran?Originally posted by arran
hmmm.... i think your textures still need quite a bit of work. a lot of the textures, like the back wall and the crack on the floor, look too big and stretched. also, everything looks too clean and shiny - i would try adding some maps to your spec and also toning stuff down a bit.