Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-01-2008 , 08:30 AM
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Join Date: May 2005
Posts: 84

Camera trouble - burned out/high contrast images

I'm using Mental Ray (including MR Sun/Sky) to render a particular scene. I've tweeked everything to get it to look exactly the way I want it, but I've been using the Perspective view for test renders.

But now I've added a camera, and when I render through it, it's like the contrast is SUPER high and the image is burned out. Is this an aperature setting?

Are there settings I can use to make the camera render the same way the perspective view does? Or otherwise, are there settings that I need to change in the camera so that it works with the lighting I've already set up?

# 2 18-01-2008 , 08:46 AM
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Join Date: May 2005
Posts: 84
Found it.

Since I'm using MR Sun/Sky, it was in those tabs. The "mentalrayGlobals" tab > Rendering > Render Camera

I just had to point it to my new camera. Just a heads up for anyone else that may run into this.

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