Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 20-03-2010 , 12:22 AM
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Well, Dave I kind of messed up the other day and deleted the folder for my project. But have the final picture I had posted for the last update. Will use that as a final. I try so hard to be better than deleting something I have not backed up, and haven't for a long time. Dave, you are very kind!! Thank you!!

I have just finished a delicious Tai meal that my girlfriend brought over. And a glass or 3 of wine and some smokes are in order now!! Have a nice evening!!

I wanted to mention I really liked the metal texture that you did. Looks good


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# 32 20-03-2010 , 08:25 AM
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Thanks Mayaniac
Tom thats bad loosing all that work, dont feel to bad I do stupid things myself I spent a hour in photoshop doing the texture only to fine out I done it the wrong size my normal map was 2048 by texture in photoshop was 1024................dave

# 33 31-03-2010 , 12:13 PM
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Wow dave, thats looks bloody good, wouldnt mind a gun like that in my cupboard, we arent allowed real guns down under.


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# 34 31-03-2010 , 12:48 PM
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Thanks Bullet
Still havent finished it yet, going to have to come back to this as I have started another project with I hope to post soon, doing uvs at the moment...........dave




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# 35 31-03-2010 , 12:56 PM
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sweet, Im mucking around with a Triumph T100 tonight, taking a break from the Spitfire tut, made a lot of progress. Just got the tank close, had the tyres done but deleted them, thought of a different approach (dont you hate that!!) Look foward to your posts mate.

Cheers bullet


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 36 31-03-2010 , 12:58 PM
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T100 tank, some creases but I will get em later

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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 37 31-03-2010 , 10:20 PM
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Hi Bullet
I think you are at the same stage as me, when to use the 3 button and when not to. I think this will only come with experance, I need to do more hard edge modelling to use the soft edge option. I am pushing myself with each model I make ( next one number6). The only trouble I have is time. .............dave




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# 38 31-03-2010 , 10:28 PM
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Time is something I dont have my friend, between Surveying, kids and the missus I dont have any!!! so I hear you! Yeh well I can 'see' the creases in the standard mesh now, bloody eyes!!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 39 26-02-2013 , 01:10 AM
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nice work.

# 40 01-03-2013 , 05:47 PM
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Thanks Shady but you forced me to update this as I do want to use this for some other project that I am doing so need to paint this so started UVing it.................dave

Edit:having trouble uploading a shot, working now

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Last edited by daverave; 02-03-2013 at 08:48 PM.
# 41 03-03-2013 , 06:48 PM
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Just a little update, did a convert shader to texture then a occlusion bake now just a bump map for the grip and other wooden part.............dave

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Last edited by daverave; 05-03-2013 at 06:28 PM.
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