Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 20-11-2005 , 10:49 AM
Registered User
Join Date: Apr 2005
Posts: 28

object export

Hey.
how would i go about export an object as a list of vertices (their coordinates) and a list of connections in ascii format

this is for importing into openGL, if there's an proper way of achieving this result please tell me. user added image

# 2 20-11-2005 , 01:54 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
In ASCII... hmmm... I think the closest thing to it is just to save it as .ma.
But what you can do is you save it as OBJ. This you do by allowing it from the import manager and in the File menu use export... w/e.
Then you search on Google for a 3d Object Converter. I have one with me that converts over 600 file types to and from OBJ (openGL just happens to be one of them) and 300 more that just converts to OBJ and not back. Anyway its a kick ass program, and you should try that.


Live the life you love, love the life you live
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads