Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-10-2005 , 04:29 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300

Car Based on a Dodge Viper

Right, heres my first go at a car, as the title suggests its bases upon a dodge viper.

The attached is the unsmoothed version as it stands after about 1 /.1/2 hours or so.

Any C&C's would be very welcome as I would like to give this a good go.

regards

P.S I dont know why it looks "grainey" it's fine when I do a render with regards to the "graineyness"!!??

Attached Thumbnails

Last edited by gster123; 05-10-2005 at 05:40 PM.
# 2 05-10-2005 , 08:38 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
beacuse it's a gif-image, and gif handles at most 256 colors. Save as jpg or png instaead.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads