Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-07-2006 , 11:12 PM
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Patlabour Mecha

My first try at Maya modelling. 99% nurbs with a few poly primatives as stand-ins for some parts I haven't got around to doing yet. Still lots of details to do, but I figure it would be better to do the big pieces first to get a feel for the form, then go back to do the small details after. C&C welcome!

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# 2 22-07-2006 , 11:13 PM
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# 3 22-07-2006 , 11:14 PM
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# 4 22-07-2006 , 11:28 PM
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Looking good man, I like the hdri like material...keep going

# 5 23-07-2006 , 12:07 AM
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Thanks esion, I basically followed a mental ray FG tutorial for the lighting. Came out much better than the default software renders. I get some weird shadow aretifacts (sp?) though, around the arms, and hips.

# 6 23-07-2006 , 10:08 AM
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looking great. what package did you model in before maya?


There's nothing normal about normals. In FACT i think the are abnormal.
# 7 23-07-2006 , 06:29 PM
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Originally posted by antiant
looking great. what package did you model in before maya?

Thanks antiant, before Maya the only other packages I've used were Pov-Ray, and Povlab (modeller for Povray) years ago when I was in high school....I much prefer Maya user added image

# 8 23-07-2006 , 09:34 PM
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looking nice
all nurbs is awsome too ,
good luck wit hte rest


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 9 07-08-2006 , 04:16 AM
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Thanks pbman,


Small update. Started the legs, and some of the smaller details.

# 10 07-08-2006 , 04:17 AM
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oops, forgot to attach file...

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# 11 07-08-2006 , 08:20 AM
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This is really cool!

I used to read the comic books, and it totally has a patlabor feel to it... so nice and clean!

Keep up the good work.

# 12 07-08-2006 , 11:04 AM
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this mech could even join nightz and tadpole battle.
your robot is awesome man..:attn:


A pint of example is worth a gallon of advice!!
# 13 19-08-2006 , 06:20 AM
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Sorry for the slow reply, haven't had much time to work on this lately.

13th_resident - LOL I think my Patlabour will need a bigger gun than the little revolver the Patlabours are usually pictured with to take on those mechs!

Did some work on the hands and feet. Hands look a little weird in that karate chop pose, but I figure it will probably be easier to rig that way.

Hopefully I'll be getting my new comp and Maya 8 soon and will be able to work on this more often!

Thanks for the comments,

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# 14 19-08-2006 , 06:24 AM
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# 15 19-08-2006 , 06:26 AM
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