Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-10-2009 , 07:30 AM
CGWolfgang's Avatar
Subscriber
Join Date: Feb 2009
Location: Hawaii
Posts: 224

Paint effects hair (again...)

Hey All,

I'm having trouble with paint effects. I've been trying several methods and every time it comes to attaching the stroke to the path curve nothing happens. The stroke is unwilling to follow the curve. I'm not sure what I'm doing wrong.

Also as an aside as I was looking up hair tutorials (I'm using complete so fur isn't an option) however I saw a plug-in called Shave and a Haircut. It doesn't look like its been updated in a while. Does anyone know if it will work with Complete 2009? Thanks!


~To create a new world through the imagination
# 2 24-10-2009 , 05:40 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Shave and a haircut is updated every couple of months. And yes, it is compatible with 2009.


Imagination is more important than knowledge.
# 3 24-10-2009 , 07:18 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
isnt it about 500 dollars?

# 4 24-10-2009 , 08:13 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
If I'm not mistaken, there is a discount for students.


Imagination is more important than knowledge.
# 5 24-10-2009 , 08:31 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
would the university of life count?

# 6 24-10-2009 , 10:18 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
shave aside...

CGWolfgang:

There are a couple of settings in the stroke attributes, that be found in either the attribute editor or channel box (your choice)
You have to basically mess about with the settings

1. turn on 'length flex' to 1 this will give the hair its 'bendyness'
2.'Path follow' default is 0 so a value of 1 is good
3.'Path attract' have a play.....
4. Tubes per step, increasing this will allow for smoother hair
5.Sample density, increase the values a step at a time
6. Seed, same as sample density

I will however point out, that creating hair or fur IS NOT EASY - period. Shave and a Haircut is the best out there I feel, but you still have to work at it to get good results. Short and cropped hair will always be easiest, but the minute you start styling you are entering a whole new ball game.

The best referal to digital hair I have heard is 'its like combing your hair with the light out then turning it on again to see the result' and so forth.....

Hope this helps anyway

# 7 24-10-2009 , 10:50 PM
CGWolfgang's Avatar
Subscriber
Join Date: Feb 2009
Location: Hawaii
Posts: 224
Thanks for all the responses everyone!

I found the demo for Shave and a Haircut on the website and it was for 2009. I should've checked there before posting because it kind of answered my question. user added image

Regardless I might invest in it. Its pretty straight foward even though it is going to be hard to learn to do right.

Jay: Thanks for the heads up on the paint effects settings. I'll play with it before I drop 500-600 dollars on the plug-in. The concepts look similar and understanding paint effects will help me learn how to work with control curves.


~To create a new world through the imagination
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads