This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I used Maya and Mental ray. I'm fairly knew to maya so bear with me. Thanks to SublimeDragon I now know that my shadows aren't supposed to be really sharp. I'll work on that when I find some tutorials on shadowing.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off