Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-12-2007 , 02:26 PM
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Human_man

Hi all , i'm back with modeling, this time i have made a caracter, so here it is.

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Last edited by Mickeal_alex; 03-12-2007 at 02:33 PM.
# 2 03-12-2007 , 02:32 PM
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The polygon count is 4314 faces


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# 3 03-12-2007 , 04:15 PM
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this is looking very good mickeal_alex. user added image

there looks like there's a bit of a indentation / crease running down his stomach which is looking a little odd. also, while the general shape and direction of the limbs is looking very good, i think the angle of the lower leg is just a touch over- exaggerated. lastly, i think the feet could be angled outwards...but overall this is looking very nice.

what plans do you have for this model?


Last edited by arran; 03-12-2007 at 04:17 PM.
# 4 03-12-2007 , 04:18 PM
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first of all thanks for the comment second i will export it into zbrush and try to make it as realistic as i can, i've got a lot of reference images i am using to create the muscles.

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# 5 03-12-2007 , 04:32 PM
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Here is how it looks in Zbrush, i haven't divided it yet, just worked on it as it is.

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# 6 03-12-2007 , 07:11 PM
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Here is a close up

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# 7 03-12-2007 , 08:09 PM
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i have divided it and worked on the model. Some parts such as the lower legs maybe a bit exagerated but it is on purpose. I think the hands are smaller then they should be hope to see some comments about it.

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Last edited by Mickeal_alex; 03-12-2007 at 11:42 PM.
# 8 03-12-2007 , 09:41 PM
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hey, for hands I think comparing them to the face is the best way to go. They should by the length of the face, roughly. Great model.

# 9 03-12-2007 , 11:31 PM
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Originally posted by wokendreams
hey, for hands I think comparing them to the face is the best way to go. They should by the length of the face, roughly. Great model.

Meaning from the eyebrows to the chin ?


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# 10 03-12-2007 , 11:41 PM
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Here is a close up of the head, stil at division 2.

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# 11 04-12-2007 , 12:08 AM
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no chin to hair line.

# 12 04-12-2007 , 12:24 AM
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Ohh ok thanks a lot, i didn't know that method, i just made it after some image planes.


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# 13 04-12-2007 , 05:32 AM
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hey, coming along nicely.

Good so far apart from the crits that have already been mentioned.

Gio


Gio

Creator of The Talos Project

# 14 04-12-2007 , 02:18 PM
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Ok so here it is at division 3.

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# 15 04-12-2007 , 02:48 PM
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Here is a shot from the back. I don't know if it looks right

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