Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 30-05-2006 , 07:19 PM
Hellspawnuk's Avatar
Subscriber
Join Date: Feb 2005
Location: Newport, Wales
Posts: 72

ZBrush tutorials

Wasn't quite sure where to place this.

Anyway, will Simply be moving to include ZBrush tutorials at any time. I've seen a few people who seem quite proficient in using it to enhance their current models and I think it would be useful to get some tutorials out. I've read a few on it but have yet to find a really good quality one.

# 2 31-05-2006 , 11:44 AM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 31-05-2006 , 02:48 PM
Hellspawnuk's Avatar
Subscriber
Join Date: Feb 2005
Location: Newport, Wales
Posts: 72
Thanks man, been looking through ZBrush central, mainly for sculpting tutorials, I love the way you model in ZBrush. They didn't have so many there so I've been looking for some good ones so I can learn the processes for sculpting.

# 4 31-05-2006 , 03:11 PM

# 5 05-06-2006 , 10:17 PM
13th_resident's Avatar
Subscriber
Join Date: Feb 2006
Location: London
Posts: 703
and you cant forget digitaltutors.com.


A pint of example is worth a gallon of advice!!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads