Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 09-09-2008 , 09:16 PM
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Animating way too fast!!!

so I am new to maya but not new to animating, I do alot of 2d animation. So I am trying to animate a simple bouncing ball (of course xD) but it goes Really fast! like an 8th of a second from air to ground...
I have 24 frames in between the 2 keyframes so I thought it would take about a second to fall providing it runs at 24fps... if anyone could tell me how to fix this it would be greatly appriciated!user added image

# 2 09-09-2008 , 09:52 PM
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there's the possibility that your machine just runs fast for regular playback... try running a playblast instead (it should open either a quicktime or windows media player window with a screen grab version of the current timeline in a movie) and see if it plays the same way there.

if not check your preferences and make sure you've got 24 fps set for frame rate.


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# 3 09-09-2008 , 10:25 PM
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if you've got 2008, right click and hold over the timeslider and a little meu should pop up, go to playback speed, playback max realtime, or realtime that should solve it, or as Neo said a playblast always plays back at realtime.

BUT

If your animation uses dynamics they wont calcualate properly as it needs every frame, so then drop it to max realtime or if its too slow then you'll have to do a playblast.


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# 4 10-09-2008 , 02:19 AM
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Yes! it works ok now! user added image now how do I export it??

# 5 10-09-2008 , 04:19 AM
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You need to REnder it


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# 6 10-09-2008 , 04:32 AM
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# 7 10-09-2008 , 04:33 AM
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# 8 10-09-2008 , 04:42 AM
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thats the one user added image

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