Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 24-10-2016 , 03:15 PM
Registered User
Join Date: Oct 2016
Posts: 2

Convers Tris to Quads

Hello guys, I am a long time Maya animator, but never really did get into knowing how to model. Currently trying to animate one of the 'The Incredibles' character, it however exists as tri's since it was made for a game. Is there any trick in Maya to convert tri's to quads? I find rigging quads to be much more easier and produces a cleaner result,thus would really appreciate your assistance on this...

Cheers,
Mike

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads