Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 28-03-2004 , 11:39 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352

March/April - Garrt1953 - Normal

I think this comp looks like a bit of fun.

My thoughts are towards an overgrown Jungle scene, showing a relic or two from an earlier civilization.
So here is a quick start. I made today.

Attached Thumbnails
# 2 28-03-2004 , 11:42 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Just a small update to textures.

Attached Thumbnails
# 3 28-03-2004 , 11:43 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Threw a wall ro give a bit of depth to it.

Attached Thumbnails
# 4 28-03-2004 , 11:46 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Started on the first leaves for the Jungle.

Attached Thumbnails
# 5 28-03-2004 , 11:48 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Added a few more leave and started to play with the lighting.

Attached Thumbnails
# 6 28-03-2004 , 11:51 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Lighting modified again to give more of a Jungle feel to it.

Attached Thumbnails
# 7 28-03-2004 , 11:53 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Made a new plant. Turned off one light.

Attached Thumbnails
# 8 28-03-2004 , 12:00 PM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Made a Ramp shader for the leaves.
Still have to make the trunk for the trees.
Also I have to make the scene look a bit more interesting.user added image
A few high tech gadgets, some ruins partly hidden in the surrounding jungle, a vine hanging down. etc.

Attached Thumbnails
# 9 28-03-2004 , 03:09 PM
dragonsfire's Avatar
Registered User
Join Date: Jan 2003
Location: AB, Canada
Posts: 550
Looking good user added image

# 10 28-03-2004 , 04:49 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Keep it up! Glad you joined!

# 11 29-03-2004 , 01:11 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Created a few tree branches
Created a Ground Plane and made a texture for it using heavy bump mapping.
Added DOF

Attached Thumbnails
# 12 13-04-2004 , 02:34 AM
owmyi's Avatar
Registered User
Join Date: Jul 2003
Location: Somewhere out there.
Posts: 127
The new ground plane reallly added to it. Good job!

# 13 13-04-2004 , 03:49 AM
Jack Of Spades's Avatar
Registered User
Join Date: Mar 2004
Location: Albany, CA, US
Posts: 173
What is DOF?


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 14 13-04-2004 , 03:51 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Depth of Field.

# 15 13-04-2004 , 08:46 AM
Subscriber
Join Date: Jul 2002
Location: Australia
Posts: 352
Thanks for the commentsuser added image

I thought it as time to add a bit more interest to the scene.
Starting to get the mood that I want to create.
4 Lights so far.
A bit more geometry in the background.

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads