This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thanks! Yeah, haven't really concentrated on the legs yet. I just threw them there to visualize the proportions since I don't have too good reference pics...
Started testing some feather systems. Paint Effects turned quicly to pain effects. These are just textured nurbs stripes with transparency. Might work good enough once I tweak the shader a bit...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off