Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 08-02-2006 , 11:09 PM
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Humvee for my first animated scene

Here is my second model in maya

user added image


Last edited by asx; 09-02-2006 at 01:06 AM.
# 2 09-02-2006 , 01:10 AM
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Sorry, heres a fixed image

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# 3 09-02-2006 , 01:17 AM
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not bad, not bad at all!


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# 4 09-02-2006 , 01:20 AM
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WOW! thats awesome how did you do that when I started out I sucked(still do)I could never do that

# 5 09-02-2006 , 03:55 PM
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Are you going to add a suspension to it? Because if you animate that, I dont see how it could be convincing without axels and what not.


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Last edited by Kartzan; 10-02-2006 at 10:39 PM.
# 6 10-02-2006 , 10:08 PM
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Lookin sweet

# 7 11-02-2006 , 08:33 AM
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Quoth asx
Here is my second model in maya

Quoth Taylor1234
WOW! thats awesome how did you do that when I started out I sucked(still do)I could never do that


Don't worry Taylor.user added image We all sucked more or less when we started out. We can only get better. user added image

When he said it was his second model in Maya, I think he meant it was his second model in this specific program. He may have been experienced from a previous software, so he knows the basics. user added image

(Well, that's what I'm assuming, because that model's amazing!)


Nobody felt like avenging your death. Sorry.
# 8 11-02-2006 , 10:27 AM
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this hummer looks pretty good but most of the edges are not defined enough in my opinion. right now it appears to be made of plasticine. I´d advise to go over it once more and finetune the edges.

kind regards

# 9 16-02-2006 , 08:19 PM
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It is my second model to life. I never used other 3d soft...just watch 1 Symply maya tut and here i am...

Here's an update with the shock and bottom

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Last edited by asx; 16-02-2006 at 08:56 PM.
# 10 16-02-2006 , 08:56 PM
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semi-final

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# 11 16-02-2006 , 09:52 PM
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I'm very impressed with the fact that this is your second model, nice one. I think the seats need a bit more detail, unless you are aiming for a low poly count, and I don't really like the chunkiness of the doors, though that is just personal opinion.

Everything else looks sweet, do you have any plans for the model, texturing, animating?

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