Yeah, thx man. I do think I fixed it, but heres a pic just to show textures of quiver+arrow+belt...thingy. All on a 256x256. Here it is. Lol, also i forgot to remove the eyes and ears (ironic? the eyes and ears????) Anyway, here it is "
I don't really think you should use Vector Render, but maybe composit a wireframe with a render, using a white background for your render, so that if you save it as a targa, it creates an alpha map and you can just place these images one over the other in Photoshop.
I like it so far, and I hope that the link to the pelt mapping helps you.
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