Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-10-2009 , 12:26 AM
pwnisher's Avatar
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Join Date: Oct 2009
Location: atlanta, ga
Posts: 18

ANOTHER REFRENCE IMAGE PROBLEM!!!

Ok guys, the first one was fixed, thatnks to the guy who gave me that link =] thank you so much. But this time its just rediculous. Ive been having a lot of maya problems and since its my second day its really pushing me back to my home base (C4D) But guys, here is my problem now. Im following the shark nurbs tut (pefectly so far, at least I think) And i'm getting this, its SUPPOSED to look like a shark, but as you can see its off to the side and not in the plane. HELP!!!

Thanks

Clint:headbang:

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# 2 24-10-2009 , 04:32 AM
NextDesign's Avatar
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Join Date: Feb 2004
Posts: 2,988
Are you doing it with geometry, or with actual camera-bound image planes?


Imagination is more important than knowledge.
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