Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 22-08-2003 , 12:06 PM
Stephen's Avatar
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Join Date: Sep 2002
Location: northampton
Posts: 249

Duplicate! wot no texture!

Hello all,
Just a quick one, When I dup an object it does'nt copy the texture accross even the default shader, It's simply wire frame until I re-assign new texture

Any one know the reason why?

Cheers

# 2 22-08-2003 , 12:34 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Hmm, I'm not sure about that one... make sure your duplicate settings are reset.

# 3 22-08-2003 , 12:47 PM
Stephen's Avatar
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Join Date: Sep 2002
Location: northampton
Posts: 249
HI mike,
Yeah I have never come accross this before. If I Create an object transform, rotate and scale it to what ever shape then apply a texture, everthing's fine. If I then duplicate it it does'nt take on the texture files, it just shows it in out line. It's not copying accross the UV information!!
I have set all options to default, dont know where else to look!

Ant more ideas?


It is by my will alone I set my mind in motion
# 4 22-08-2003 , 01:56 PM
Zyk0tiK's Avatar
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Join Date: Aug 2003
Posts: 800
you know i've had this problem too. sometimes when i put on a texture the texture only shows up in a wire-frame type way... just a wire-frame going around it with the skin on... weird.

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