This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i was in McDonalds haviv' a snack with a friend, and suddenly i found myself drawin' behind the paper thingy from the tray.. lol.. i'm thinkin' on makin' this 3d.. but have other priorities first.. so it will have to w8..
i'm deffinitely gonna continue this on paper though, first i'm gonna draw this better.. with a split body too...
i'm goin' for a scared side.. and a fricky raged side..
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