Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 11-11-2007 , 03:20 AM
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Unsmoothing?

Is there any way to "unsmooth" an object after deleting its history?

..or do I have to redo the whole object?

# 2 11-11-2007 , 03:23 AM
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from what I've gathered, if you delete history when it's smoothed, you're struck smooth.

# 3 11-11-2007 , 03:43 AM
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..Damnit. D:

# 4 11-11-2007 , 04:12 AM
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believe me I know that feeling. I just delt with it being smoothed forever though. It was an character so I guess it should be smoothed anyway.

Hopefully it's nothing major for you though

# 5 11-11-2007 , 04:31 AM
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Not really.

It's just part of a gun, which I could redo in 5 minutes lol..

..but still. user added image

I guess I should double check everything before deleting the history.

# 6 11-11-2007 , 04:33 AM
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yes definitely remember not to forget to unsmooth before deleting by type history.

# 7 11-11-2007 , 06:36 AM
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Well sometimes I leave the smooth, but then I end up deleting edges to save polys, which ends up messing the mesh up if I try to reset the smoothness.

# 8 11-11-2007 , 08:19 PM
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If u saved every 2 mins into a different file like P1, p2, p3 etc... then u would have avioded the whole problem.


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# 9 11-11-2007 , 09:02 PM
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I do that occasionally, but I rarely do it with my weapons.

# 10 11-11-2007 , 10:38 PM
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yep, gotta keep that history if you want to go back in time. user added image

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