This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
there's a good tutorial at this guy's site that shows you how to do foot rolls. i always use this setup when i want to do a walk. you won't be able to animate the toes individually using his rig tho.
Originally posted by vasvaas By doing it manually its very difficult...
Not really if you have your skeleton with toe-joints. Its time consuming indeed but what can you do...
I should mention though there actually has been some cases where people have use gravity vectors to make ragdolls... though I'm pretty sure you cannot do that along with keyframing the rest of your animation...
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