Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-05-2006 , 07:36 PM
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Monster for a game i am making in flash for my website

ok, this is 3d, but it will be brought into flash as an image......


i call it


VP32 (viral project 32)

(yes, i will redo the fireuser added image)

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# 2 16-05-2006 , 07:37 PM
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side
(no flames)

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# 3 16-05-2006 , 07:39 PM
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useless front view???

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# 4 16-05-2006 , 07:40 PM
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and of course

CONCEPT!

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# 5 16-05-2006 , 07:41 PM
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from the front it almost looks cute... in a horrible ugly disgusting way... but how can you condem a flying, flaming deamon creature with such cute eye user added image

# 6 16-05-2006 , 07:52 PM
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i dont know :attn:


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# 7 17-05-2006 , 06:37 AM
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looks like something from DOOM user added image
I like it. You could make the specular a bit more shiny on the parts with blood


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# 8 17-05-2006 , 12:41 PM
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joopson - calm down u make way too much soooooo quickly
not thats thats bad but u shoould mayb make 1 thing and spend a lot of time on iy

still nicely done


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
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# 9 17-05-2006 , 04:41 PM
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pbman has a point.

Good things take time, Great things take even longer and even Greater things take longer than that.

.....but since its just for a flash animation i guess its alright


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# 10 17-05-2006 , 07:49 PM
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well, i did spend 3 or 4 days on it (12 if texturing is included) so i did spen awhile, thanx the the comments!


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# 11 17-05-2006 , 08:47 PM
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lol, I usually can't stay on a project for long enough. I'm very glad I am able to stick to my interior for as long as I am (almost 1 week user added image)


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# 12 17-05-2006 , 09:26 PM
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same here!, lol, how do you like this, crits please MATTHEMANOFCRITSANDCOMMENTS!? hehe, sorry bout that rant user added image


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# 13 17-05-2006 , 09:43 PM
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well, sorry Joopson, but you could spend a BIT more time modeling this. Your modeling skills are good (I KNOW that) but if you would spend just a little bit of time on it (like, instead of blocking out, where you can get the results fast, but not great details fast, try starting with a plane, and extruding edges).

You're getting there, just w-a-s-t-e m-o-r-e t-i-m-e o-n m-o-d-e-l-i-n-g L-O-L!

and while we are at it, make sure to C+C my interior scene too :angery: user added image :p

Hope that helps.

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# 14 17-05-2006 , 10:18 PM
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it di! user added image ty, i will c+c your scene!


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