Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 05-03-2003 , 08:14 PM
Registered User
Join Date: Dec 2002
Location: east coast
Posts: 84

rendering objects w/ only shadows

hello everyone. I'm quite new to Maya but I wasn't too sure if i should have asked this in the newbie section. I'm pretty sure this was asked before. I have an object. Lets just say it's a cylinder. I want to be able to just render out the shadows of the cylinder and not the cylinder itself. Would anyone know how to go about doing this??? Remind you, I'm a beginner so if anyone could give me a hand or give me a link to a tutorial with the same situation. And if you say render in passes.. please explain.
Thanks,
Sonny

# 2 05-03-2003 , 10:05 PM
Registered User
Join Date: Jul 2002
Location: Poland
Posts: 7
Try to use render passes (in Render Globals => Render Layers/Pass Control => Enable Global Passes) - you can render beauty pass, shadow, specular, diffuse etc.
Hope it helps user added image

# 3 05-03-2003 , 11:15 PM
Nem's Avatar
Subscriber
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
what about making the object cast shadows but not renderable itself?


- Simon

My Website: www.Glass-Prison.com
# 4 06-03-2003 , 05:17 AM
Registered User
Join Date: Dec 2002
Location: east coast
Posts: 84
how would i make the object cast shadows but not renderable itself.. (newbie here)

# 5 06-03-2003 , 05:29 AM
Registered User
Join Date: Dec 2002
Location: east coast
Posts: 84
ok.. sorry for the second reply.. but I think... keyword is think i got the render global passes to work the correct way

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads