Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-06-2003 , 01:32 AM
iron_tick's Avatar
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OBJ to Nurbs

Is there a way to get maya to import OBJ files as Nurbs surfaces?

I heard something about a setting i have to change. Is this even possible. i got a sales person saying it is.


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# 2 17-06-2003 , 05:09 AM
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As far as I know, .obj's are strictly polygon objects.

# 3 17-06-2003 , 03:54 PM
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well, so far Alias Wavefront has given me an unconfirmed 'poly only' response. they will be getting back to me.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 4 17-06-2003 , 04:24 PM
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straight from Alias Wavefront

'Thank you for contacting Alias|Wavefront Support. I am writing you to let you
know that Maya Imports OBJ as Polygons.

If you need anything else let me know.'


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 5 12-07-2003 , 05:20 AM
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Hi Iron_Tick!

As you seem to be one of the (rather few) people who can actually afford a maintenance contract (I definitely can't!), could you please ask the AW support team if there is a workaround/solution to that nasty NURBS/DXF import/export issue?

This issue is making me sick!

So, if there is any chance...

Thanks anyway,

Renderizer


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