Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 24-04-2016 , 11:12 AM
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Join Date: Apr 2016
Posts: 3

5 Sided Polygons - Maya

Hello there,

I was wondering whether somebody could help me with modelling. I have some 5 sided polygons in my model and I'm having truble getting rid of them. I'm new to modelling and can't seem to find a way around it.

I really appreciated the help!

Thanks user added image

user added image

https://www.dropbox.com/s/0is7765h3x...54.13.png?dl=0

# 2 24-04-2016 , 03:20 PM
clocker1's Avatar
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Join Date: Mar 2011
Location: Cleveland
Posts: 76
loop here all the way around.

user added image

# 3 24-04-2016 , 07:31 PM
ctbram's Avatar
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Location: Michigan, USA
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Alternatively, you could localize the changes by doing this ...

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"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 24-04-2016 at 07:37 PM.
# 4 24-04-2016 , 08:52 PM
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Join Date: Mar 2011
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Nice, that too!

# 5 25-04-2016 , 07:34 AM
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Join Date: Apr 2016
Posts: 3

Alternatively, you could localize the changes by doing this ...


Thank-you very much, exactly what I needed! Despite the other post also be helpful, I had decided to refrain from putting in continuous edge loops due to having a hat on my character.

Thanks again!user added image

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