Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-12-2007 , 04:49 AM
DJbLAZER's Avatar
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Subsurface scattering Maxwell

I did a little test in Maxwell with SSS.

It's a light inside a plastic hollow box with SSS. During the light gets intensified one could see the scattering in the plastic.

Xvid, 1.2 Mbyte

# 2 12-12-2007 , 08:29 AM
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very nice - so how long did that take to render?

# 3 12-12-2007 , 09:24 AM
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15 hours, I let it run overnight. It's just one image though and then using the Multilight feature, I changed the lighting afterwards.

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