This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
The biggest things that need improvement to me are the overall shape of the head and the ears.
The head is a little too boxy and the back and top of the head could be fleshed out a bit more. Also, the ears are too flat and maybe too big. Take a close look at pictures of babies' ears. Notice that they almost never sit flat against the head. There's almost always an irregular curve to them and they're usually more 'inflated'.
The rest is looking quite nice. What's the idea with this project?
i have an idea for a character that i might make - if i can decide whether i like it or not. i figured i would try to model and texture the baby's head first.
cheers for the pointers funky - i'll take another look at my refs and see if i can find some baby's ears to look at.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off