Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 20-09-2005 , 07:17 PM
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Join Date: May 2004
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hi technel, glad you got the first problem sorted and cheers on the comment too user added image

1) can't quite make out the first problem, if I get 2 mins I'll have a look

2) you can simply delete the edge. Make sure you use edit polygons - > delete edge as this removes any spare vertices (none in this case though). If you just pressed delete then it could leave vertices about and probably cause problems later on. Have a look at how you create a custom shelf and add the delete edge tool to it as you might use it a lot in the future - it also saves going to edit polygons etc...

3) I've not tried proxy modelling yet so cant help on that one user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
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Nov/Dec Challenge 2005 Entry and W.I.P
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# 17 25-09-2005 , 01:17 AM
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Join Date: Aug 2005
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Did you ever get a chance to look at the file? I also bought a beginners book for Maya to give me a better intro user added image

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