Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 03-04-2009 , 06:29 AM
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I think you mean a lattice coldwave. thats how I would have done it.


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# 17 03-04-2009 , 07:11 PM
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just need to add the leg guards then can go into detailing

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# 18 04-04-2009 , 10:56 PM
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skin work a bit today.

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# 19 04-04-2009 , 10:57 PM
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closer

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# 20 05-04-2009 , 02:11 AM
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more color work

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# 21 05-04-2009 , 07:18 AM
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I'm not sure if its just me or my monitor or something but the face seems to be overly wrinkly. Not so much in the last color shot but before my eyes just didn't know what to focus on, if that makes sense...
Its still a WIP so i cant really crit much more, just a suggestion.
Liking it though user added image


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# 22 05-04-2009 , 11:50 PM
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started working on the amour today.

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# 23 09-04-2009 , 05:21 PM
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spider rework as well with ZB

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# 24 09-04-2009 , 08:14 PM
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cool - really liking the textures on the piggy character tho i think i prefered them when they were a bit more greyish green. also, it might just be me, but his lower arm is looking kind of long... tho it did look fine in the t-pose.

# 25 09-04-2009 , 09:43 PM
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Thanks arran i see what i can do with the colors i too like him a bit darker


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# 26 11-04-2009 , 03:52 AM
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rest of the nik naks all mapped ... will get the ZB treatment tomorrow. Played with the color a bit more as well.

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# 27 11-04-2009 , 03:54 AM
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posed the spider as well today.

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# 28 11-04-2009 , 03:56 AM
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color still needs some tweaking but on its way

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# 29 11-04-2009 , 07:43 AM
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curious... what does the spider have to do with the pig?

is it the pig's mode of transportation?




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# 30 18-04-2009 , 01:26 AM
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almost done

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