This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I think he's talking about mirroring it from one side to another. I'm not too sure but you could try this: group all of the strokes, and the curves and every thing, duplicate it, and in the channel box, type -value in scale axis you want to mirror.
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