Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 22-04-2004 , 06:13 PM
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cartoonhand

i feel little silly among all this maya violence user added image , still decided to post a cartoon hand. please feel free to comment.
tnx.

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# 2 22-04-2004 , 06:33 PM
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joints added

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# 3 22-04-2004 , 06:45 PM
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Good start, I think. Looks like the fingers could be abit longer (thumb too, depends if you count the thumb as a finger...). I know its cartoon and all but....just my 2 cents. user added image


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# 4 22-04-2004 , 07:28 PM
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hey thanks for the reply. made the fingers a little longer. do you think 4 fingers +thumb is better? will be next excercise user added image

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# 5 22-04-2004 , 08:11 PM
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update

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# 6 22-04-2004 , 09:53 PM
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need more practice on the Paint Skin Weights Tool

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# 7 22-04-2004 , 09:59 PM
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Nice start! They look like mickey mouse's hands.



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# 8 22-04-2004 , 10:14 PM
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hey thanks!

might be a good idea ...

# 9 23-04-2004 , 12:58 AM
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luke, message me on Immortal1490

Maybe i can help u with rendering that

# 10 23-04-2004 , 07:29 AM
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cartoonhand

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Last edited by luke; 23-04-2004 at 08:39 AM.
# 11 23-04-2004 , 09:50 AM
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little animation. nothing spectaular, still strugling with the paint weights tool

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File Type: zip cartoonhand_test.qt.zip (644.6 KB, 157 views)
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