Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
If you're using mental ray and raytracing, you can try playing with the Bsp size and depth settings. You'll find them in the MR render globals under Raytracing/Acceleration. Search the docs for the meaning of these.
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