Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-08-2008 , 08:43 AM
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Chirone vs Amoeba

So, the battle will start! user added image

End of the battle: 23rd september

We will be modeling and texturing a tank. Thanks to mayaniac for the refs, cutting the image planes and the idea for this battle!
(Note: Me and Chirone will be moddeling with the same refs. They can be found on this page )

One of the reasons this challenge will have 6 weeks time limit is because Chirone is pretty busy with exams, his summer challenge and other things, and because I do not have any experience with texturing/mapping UV's.

And last but not least, good luck Chirone!
user added image


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Finished work
Mech
# 2 03-08-2008 , 01:39 PM
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may the best model win and this challenge be seen through to the end!!
good luck and have fun!
:attn:




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 05-08-2008 , 01:04 PM
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looks like i get first attack since you're computer is going slow with the image planes

ok, this is just a bunch of polys, 1052 tris already...
21 cylinders of subdivision 10, and 6 cubes, three with extrusions

at the moment its just floating partially attached to the wheel things in the catapillar wheels that are overlapping each other.

as you can tell the flat cube/platform thing is rather confused and needs some cutting up before it gets its shape

Attached Thumbnails



that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 4 07-08-2008 , 10:55 PM
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Sorry

Sorry for not posting any progress yet... user added image
Been busy with some other stuff so I didn't get the time to do much with the tank.

Will be posting progress soon though


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Mech
# 5 08-08-2008 , 04:48 AM
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i was beggning to think no one noticed this thread since its always my name in the "last posted" area in this part of the forum :p




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 6 08-08-2008 , 02:42 PM
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As Zbrushiac sounds stupid!
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Looks good Chirone!

Looking forward to your progress Amoeba!

user added image


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 7 09-08-2008 , 01:16 PM
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As Zbrushiac sounds stupid!
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Posts: 1,241
Hey!

Don't know if your interested, or if this is too late, but I have found the blueprints for the Panzer you saw in the original image I posted, The one with 2 guns on the front.

Anyway, here they are:

Attached Files
File Type: rar panzer_pt1.rar (92.4 KB, 207 views)

www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 8 09-08-2008 , 01:20 PM
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As Zbrushiac sounds stupid!
Join Date: Nov 2007
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......Part 2

Attached Files
File Type: rar panzer_pt2.rar (217.0 KB, 191 views)

www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 9 11-08-2008 , 12:34 AM
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that's quite a lot more complecated! user added image
the side looks better, the back still confusing me when comparing it to the side (it looks like it should have somthing there that doesn't show up on the side... unless those blocks are indented)

and top is full of lots of new little bits and pieces :p
is that a spade and some hand held weapons on the top?? user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 10 14-08-2008 , 10:52 PM
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Not much at all, but at least it's a start...
:o

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# 11 14-08-2008 , 10:56 PM
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yay, we have progress!
you're not switching to Mayaniac's latest pictures?

i'll do an update about wednesday hopefully




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 12 14-08-2008 , 11:12 PM
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No, I am using the original references at the moment.
user added image
I'll probably have a catch-up update tomorrow, and sorry about not getting anything done for a while now...
-_-


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Finished work
Mech
# 13 15-08-2008 , 04:17 AM
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As Zbrushiac sounds stupid!
Join Date: Nov 2007
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Solid start amoeba!

You don't have to use the new references. I just gave to you, so that you would have more options.


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 14 15-08-2008 , 12:02 PM
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i dont' know if this would be more exciting or more boring if we used the exact same reference
but i'll stick with the initial references user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 15 19-08-2008 , 03:19 PM
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ok i said i'd have something by wednesday, i lie, i had a headache instead

did a bit of work on the wheels and a small touch up on the gun

i saw the wheels are actually curved inwards and are round on the other side

i was wondering how i would do that...and as you can probably tell it was acheived with booleans.
the cylinder didn't have enough edges so i cut it into quarters and fixed one quarter then duplicated it a few times before combining and merging

edges were softened so it looks smoother in the render

verts: 1104
edges: 2247
faces: 1183
tris: 2128
UVs 2452

Attached Thumbnails



that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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