This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
This is just a quick update to show you guys where I am with this. I have started the texturing, when I have finished all the textures I will go back and dirty they up a bit and add some bump maps.
If you can see anything drasticly wrong then please tell me
"You can live for yourself today -- or help build tomorrow for everyone" _LIVID
Well I orignally made the sring in a really complecated way which took me ages, but then I got a good tip from one of the guys at Escape (cheers Mark ) usings locators and snapping to points.
.... oh, one gold version comming right up.
"You can live for yourself today -- or help build tomorrow for everyone" _LIVID
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