Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-11-2004 , 08:29 PM
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ninja warrior????

hi guys
i want anyone who knows about this tut
to tell me how good is it and if it easy to be done
and in which parts do we use the nurbs,poly........
like head body
please if anyone knows post a reply here
?????????????

# 2 23-11-2004 , 08:43 PM
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The first few parts of the tut covers the head modeling starting off with nurbs to get basic shapes and form then covering to polys for details. Around Part 4 I start the body with nurbs then go into detailing after that. I added a extra part on the face area as well.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 24-11-2004 , 12:25 AM
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And now the tutor has given the technical breakdown, I can confirm it to be a rather splendid tut from start to finish. The process of nurbs being converted to polys saves so mach effort, and results are quick to come.

I wud recommend any of kurts tuts, but be warned its not a step by step, some artistic flow is required, but hey this is 3d modelling, not math 101.

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